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Lv.1(追随者)
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发表于 2018-9-4 17:15:51
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显示全部楼层
log文件内容如下:
=====================================
文件名:connection.log
9/4 17:08:18.881 GRUNT: state: LOGIN_STATE_CONNECTING result: LOGIN_OK
9/4 17:08:19.979 GRUNT: state: LOGIN_STATE_FAILED result: LOGIN_SERVER_DOWN
9/4 17:08:20.004 GRUNT: state: LOGIN_STATE_FAILED result: LOGIN_FAILED
-------------------------------------------------
文件名:cpu.log
9/4 17:07:59.771 vendor: 1
9/4 17:07:59.771 features: 00000057
9/4 17:07:59.771 sockets: 1
9/4 17:07:59.771 cores: 8
9/4 17:07:59.771 processors: 8
9/4 17:07:59.771 vendor id string= GenuineIntel
9/4 17:07:59.771 standard (11): 1b=06100800 1d=bfebfbff 4a=1C004121
9/4 17:07:59.771 extended (8): 1c=00000001 1d=28100000 8c=00000000
9/4 17:07:59.771 processor brand string= Intel(R) Core(TM) i7 CPU 960 @ 3.20GHz
---------------------------------------------------
文件名:gx.log
9/4 17:07:59.806 CGxDevice::DeviceAdapterID(): RET: 1, VID: 10de, DID: 1c81, DVER: 0.0
9/4 17:07:59.830 CGxDevice::DeviceAdapterInfer(): RET: 1, DID: 3
9/4 17:07:59.830 ConsoleDetectDetectHardware():
9/4 17:07:59.830 cpuIdx: 1
9/4 17:07:59.830 videoID: 693
9/4 17:07:59.830 soundIdx: 0
9/4 17:07:59.830 memIdx: 0
9/4 17:07:59.901 ConsoleDeviceInitialize(): hwDetect = 0, hwChanged = 0
9/4 17:07:59.927 CGxDeviceD3d::DeviceSetFormat():
9/4 17:07:59.927 Format: 1024 x 768 Window, Ds24X, multisample 1
9/4 17:08:00.286 Caps:
9/4 17:08:00.286 numTmus: 8
9/4 17:08:00.286 generateMipMaps: 1
9/4 17:08:00.286 texFilterAnisotropic: 1, 16
9/4 17:08:00.286 rttFormat: 1, 1
9/4 17:08:00.286 pixelShaderTarget: ps_3_0
9/4 17:08:00.286 vertexShaderTarget: vs_3_0
9/4 17:08:00.286 vertexShaderConstants: 256
9/4 17:08:00.286 numStreams: 16
9/4 17:08:00.286 stereoAvailable: 0
9/4 17:08:00.286 NVAPI: 1
9/4 17:08:00.286 stereoHandle: 0
---------------------------------------------------------
文件名:sesound.log
9/4 17:08:02.177 => Version 3.3.5 (12340) Jun 24 2010
9/4 17:08:02.214
9/4 17:08:02.225 => Setting up Game Sound:
9/4 17:08:02.225 - SESound Engine Init
9/4 17:08:02.250 - FMOD Memory Init
9/4 17:08:02.265 - FMOD System Create
9/4 17:08:02.318 - FMOD version 00040907 detected
9/4 17:08:02.331 - Hardware is DISABLED
9/4 17:08:02.331 - Reverb is DISABLED
9/4 17:08:02.371 - 3 Output drivers detected
9/4 17:08:02.431 --- [0] System Default
9/4 17:08:02.482 --- [1]
9/4 17:08:02.537 --- [2] Realtek Digital Output (Realtek High Definition Audio)
9/4 17:08:02.644 - Using [0] System Default for Game Output
9/4 17:08:02.674 - Using 32 channels.
9/4 17:08:02.734 - DSPBufferSize = AUTO DETECT
9/4 17:08:02.757 - Detected Control Panel Speaker Mode = STEREO
9/4 17:08:02.770 - Setting WoW Speaker Mode to STEREO
9/4 17:08:02.829 - FMOD System Init OK!
9/4 17:08:03.024 => Game Sound is ready.
9/4 17:08:03.109
9/4 17:08:03.145 => User Settings Report:
9/4 17:08:03.166 - ========= PLAYBACK =========
9/4 17:08:03.178 - Enable All Sound [1]
9/4 17:08:03.199 - Enable SFX [1]
9/4 17:08:03.211 --- Enable Error Speech [1]
9/4 17:08:03.232 --- Enable Emote Sounds [1]
9/4 17:08:03.257 - Enable Music [1]
9/4 17:08:03.270 --- Loop Music [0]
9/4 17:08:03.307 - Enable Ambient Sounds [1]
9/4 17:08:03.396 - Sound at Character [1]
9/4 17:08:03.487 - Sound in Background [0]
9/4 17:08:03.544 - Enable Reverb [0]
9/4 17:08:03.613 - Enable Software HRTF [0]
9/4 17:08:03.679 - Sound Quality [1]
9/4 17:08:03.735 -
9/4 17:08:03.782 - ========== VOLUME ==========
9/4 17:08:03.782 - Master Volume [1.00]
9/4 17:08:03.816 - SFX Volume [1.00]
9/4 17:08:03.889 - Music Volume [0.40]
9/4 17:08:03.911 - Ambience Volume [0.60]
9/4 17:08:03.931 -
9/4 17:08:03.944 - =========== MISC ===========
9/4 17:08:03.964 - Sound Channels [32]
9/4 17:08:03.978 - Use Hardware [0]
9/4 17:08:03.997 - Mix Mode 2 [0]
9/4 17:08:04.011 - DSP Buffer Size [AUTO]
9/4 17:08:04.032 - Armor Foley SFX (Self) [1]
9/4 17:08:04.032 - Armor Foley SFX (Others) [1]
9/4 17:08:04.065 => End of User Settings Report
9/4 17:08:25.165
9/4 17:08:25.194 => Shutting Down Game Sound
9/4 17:08:25.267 => Done Shutting Down Game Sound
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