INSERT INTO `acore_world`.`gossip_menu_option`(`MenuID`, `OptionID`, `OptionIcon`, `OptionText`, `OptionBroadcastTextID`, `OptionType`, `OptionNpcFlag`, `ActionMenuID`, `ActionPoiID`, `BoxCoded`, `BoxMoney`, `BoxText`, `BoxBroadcastTextID`, `VerifiedBuild`) VALUES (10668, 0, 0, '北风苔原', 35939, 1, 1, 0, 0, 0, 0, '', 0, 0);
INSERT INTO `acore_world`.`gossip_menu_option`(`MenuID`, `OptionID`, `OptionIcon`, `OptionText`, `OptionBroadcastTextID`, `OptionType`, `OptionNpcFlag`, `ActionMenuID`, `ActionPoiID`, `BoxCoded`, `BoxMoney`, `BoxText`, `BoxBroadcastTextID`, `VerifiedBuild`) VALUES (10668, 1, 0, '嚎风峡湾', 35943, 1, 1, 0, 0, 0, 0, '', 0, 0);
INSERT INTO `acore_world`.`gossip_menu_option`(`MenuID`, `OptionID`, `OptionIcon`, `OptionText`, `OptionBroadcastTextID`, `OptionType`, `OptionNpcFlag`, `ActionMenuID`, `ActionPoiID`, `BoxCoded`, `BoxMoney`, `BoxText`, `BoxBroadcastTextID`, `VerifiedBuild`) VALUES (10668, 2, 0, '索拉查盆地', 35940, 1, 1, 0, 0, 0, 0, '', 0, 0);
INSERT INTO `acore_world`.`gossip_menu_option`(`MenuID`, `OptionID`, `OptionIcon`, `OptionText`, `OptionBroadcastTextID`, `OptionType`, `OptionNpcFlag`, `ActionMenuID`, `ActionPoiID`, `BoxCoded`, `BoxMoney`, `BoxText`, `BoxBroadcastTextID`, `VerifiedBuild`) VALUES (10668, 3, 0, '冰冠冰川', 35941, 1, 1, 0, 0, 0, 0, '', 0, 0);
INSERT INTO `acore_world`.`gossip_menu_option`(`MenuID`, `OptionID`, `OptionIcon`, `OptionText`, `OptionBroadcastTextID`, `OptionType`, `OptionNpcFlag`, `ActionMenuID`, `ActionPoiID`, `BoxCoded`, `BoxMoney`, `BoxText`, `BoxBroadcastTextID`, `VerifiedBuild`) VALUES (10668, 4, 0, '风暴峭壁', 35942, 1, 1, 0, 0, 0, 0, '', 0, 0);
INSERT INTO `acore_world`.`gossip_menu_option`(`MenuID`, `OptionID`, `OptionIcon`, `OptionText`, `OptionBroadcastTextID`, `OptionType`, `OptionNpcFlag`, `ActionMenuID`, `ActionPoiID`, `BoxCoded`, `BoxMoney`, `BoxText`, `BoxBroadcastTextID`, `VerifiedBuild`) VALUES (10668, 5, 0, '地下……', 36022, 1, 1, 0, 0, 0, 0, '', 0, 0);
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