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Lv.0(沈默者)
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发表于 2024-5-22 15:25:11
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/run PetAttack();local c=CastSpellByName;if not FindBuff("猎人1印记","target") then c("猎人1印记");else if UnitMana("player")>290 then c("毒蛇1钉刺");else c("自动1射击");end;end/run PetAttack();local c=CastSpellByName;if not FindBuff("猎人1印记","target") then c("猎人1印记");else if UnitMana("player")>290 then c("毒蛇1钉刺");else c("自动1射击");end;end/run PetAttack();local c=CastSpellByName;if not FindBuff("猎人1印记","target") then c("猎人1印记");else if UnitMana("player")>290 then c("毒蛇1钉刺");else c("自动1射击");end;end/run PetAttack();local c=CastSpellByName;if not FindBuff("猎人1印记","target") then c("猎人1印记");else if UnitMana("player")>290 then c("毒蛇1钉刺");else c("自动1射击");end;end/run PetAttack();local c=CastSpellByName;if not FindBuff("猎人1印记","target") then c("猎人1印记");else if UnitMana("player")>290 then c("毒蛇1钉刺");else c("自动1射击");end;end/run PetAttack();local c=CastSpellByName;if not FindBuff("猎人1印记","target") then c("猎人1印记");else if UnitMana("player")>290 then c("毒蛇1钉刺");else c("自动1射击");end;end/run PetAttack();local c=CastSpellByName;if not FindBuff("猎人1印记","target") then c("猎人1印记");else if UnitMana("player")>290 then c("毒蛇1钉刺");else c("自动1射击");end;end/run PetAttack();local c=CastSpellByName;if not FindBuff("猎人1印记","target") then c("猎人1印记");else if UnitMana("player")>290 then c("毒蛇1钉刺");else c("自动1射击");end;end/run PetAttack();local c=CastSpellByName;if not FindBuff("猎人1印记","target") then c("猎人1印记");else if UnitMana("player")>290 then c("毒蛇1钉刺");else c("自动1射击");end;end/run PetAttack();local c=CastSpellByName;if not FindBuff("猎人1印记","target") then c("猎人1印记");else if UnitMana("player")>290 then c("毒蛇1钉刺");else c("自动1射击");end;end/run PetAttack();local c=CastSpellByName;if not FindBuff("猎人1印记","target") then c("猎人1印记");else if UnitMana("player")>290 then c("毒蛇1钉刺");else c("自动1射击");end;end/run PetAttack();local c=CastSpellByName;if not FindBuff("猎人1印记","target") then c("猎人1印记");else if UnitMana("player")>290 then c("毒蛇1钉刺");else c("自动1射击");end;end/run PetAttack();local c=CastSpellByName;if not FindBuff("猎人1印记","target") then c("猎人1印记");else if UnitMana("player")>290 then c("毒蛇1钉刺");else c("自动1射击");end;end/run PetAttack();local c=CastSpellByName;if not FindBuff("猎人1印记","target") then c("猎人1印记");else if UnitMana("player")>290 then c("毒蛇1钉刺");else c("自动1射击");end;end/run PetAttack();local c=CastSpellByName;if not FindBuff("猎人1印记","target") then c("猎人1印记");else if UnitMana("player")>290 then c("毒蛇1钉刺");else c("自动1射击");end;end/run PetAttack();local c=CastSpellByName;if not FindBuff("猎人1印记","target") then c("猎人1印记");else if UnitMana("player")>290 then c("毒蛇1钉刺");else c("自动1射击");end;end/run PetAttack();local c=CastSpellByName;if not FindBuff("猎人1印记","target") then c("猎人1印记");else if UnitMana("player")>290 then c("毒蛇1钉刺");else c("自动1射击");end;end/run PetAttack();local c=CastSpellByName;if not FindBuff("猎人1印记","target") then c("猎人1印记");else if UnitMana("player")>290 then c("毒蛇1钉刺");else c("自动1射击");end;end/run PetAttack();local c=CastSpellByName;if not FindBuff("猎人1印记","target") then c("猎人1印记");else if UnitMana("player")>290 then c("毒蛇1钉刺");else c("自动1射击");end;end
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